S N D L I B
The sound library is a collection of sound file and audio hardware
handlers written in C, Forth, Scheme, Common Lisp, and Ruby, and
running currently on Linux, *BSD, Mac OSX, and Windows systems.
It provides relatively straightforward access to many sound file
headers and data types.
Documentation is in sndlib.html.
To build it
./configure
make
make install
The configure script takes several arguments:
--with-audio include audio (default=yes)
--with-alsa use ALSA if possible
--with-jack use Jack if possible
--with-s7 use s7 as the extension language (the default)
--with-forth use Forth as the extension language
--with-ruby use Ruby as the extension language
--with-gsl try to include GSL
--enable-shared include shared object version of sndlib (the default)
Many examples and more documentation can be found in the Snd
package (ccrma-ftp.stanford.edu:/pub/Lisp/snd-13.tar.gz), and
CLM (clm-4.tar.gz).
There are two packages included with sndlib, both written
by Michael Scholz: sndins (a faster Scheme/Ruby connection to
some instruments) and gfm (a Forth implementation of sndlib).
If your Ruby installation is missing its pkgconfig file (ruby.pc
or some such name), run the make-config-pc.rb script and move the
resultant file to some pkgconfig directory:
make-config-pc.rb > ruby.pc
mv ruby.pc /usr/local/lib/pkgconfig/ruby.pc
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from Rick Taube:
BUILDING SNDLIB AND CM FROM SOURCES ON WINDOWS
These instructions assume you already have Microsoft Visual Studio
Express C++ 2008 installed on your computer. Its easiest if you create
a common folder to hold the source trees for CM and SndLib. I created
a C:\Software directory to hold both systems on my machine:
C:\Software\sndlib
C:\Software\cm
BUILDING SNDLIB ON WINDOWS
1. Download and install the latest version of SndLib:
ftp://ccrma-ftp.stanford.edu/pub/Lisp/sndlib.tar.gz
2. Double-click 'sndlib.sln' to open the project in Visual Studio
and choose 'Build Solution' from the Build menu (or press F7). This
should compile the release version of the sndlib library.
BUILDING CM ON WINDOWS
1. Download and install Premake 4.4, make sure that the executable is
on your PATH variable:
http://downloads.sourceforge.net/premake/premake-win32-4.4.zip
2. Open a CMD shell (terminal): Select Run... from the Start menu and
click OK.
3. In the terminal window, change directories to your CM directory and
use premake to create the Visual Studio project files:
cd \Software\cm
premake --target vs2008 --sndlib ../sndlib
4. Double click the file 'cm.sln' , select the Release configuration
in the pulldown menu and press F7.
BUILDING SNDLIB AND CM FROM SOURCES ON OSX AND LINUX
These instructions assume you already have all c++ developer tools,
libraries and headers installed on your machine. Its easiest if you
create a common folder to hold the source trees for CM and SndLib. I
created a ~/Software directory to hold both systems on my machine:
~/Software/sndlib
~/Software/cm
BUILDING SNDLIB ON OSX/LINUX
1. Download, install and make the latest version of SndLib:
$ cd ~/Software
$ wget ftp://ccrma-ftp.stanford.edu/pub/Lisp/sndlib.tar.gz
$ tar -zxf sndlib.tar.gz
$ cd sndlib
$ ./configure CC=g++
$ make
BUILDING CM ON OS X/LINUX
1. Download and install Premake 4.4, make sure that the executable is
on your PATH variable:
os x: http://downloads.sourceforge.net/premake/premake-macosx-4.4.tar.gz
linux: http://downloads.sourceforge.net/premake/premake-linux-4.4.tar.gz
2. Download and build the latest CM3 sources from Sourceforge.
$ cd ~/Software
$ svn co http://commonmusic.svn.sourceforge.net/svnroot/commonmusic/trunk
cm
$ cd cm
$ premake --target gnu --sndlib ../sndlib
$ make
The applications will be saved in the bin/ subdirectory. Documentation
and examples are in cm/res/doc. See cm/readme.text for more information.